A downloadable Pocketzine RPG

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5 Million Worlds: Avatar Basics is a space adventure table-top RPG pocketzine where you and your crew of anti-fascist agitators explore strange new star systems, and meet fascinating new cultures of different peoples. You'll make first contact, explore technological marvels, ancient ruins and alien wilderness, build communities, and try to topple the tyrants who aim to control anyone they can. Choose from one of four classes:

  • Anarchists, the nitty-gritty, hard-working folk who keep towns running, and fascists off the doorstep. Competent and adaptable. All your favorite anti-establishment heroes are anarchists in their heart of hearts.
  • Savants have unlocked a critical calculus of the universal workings that's beyond normal ken for most folk. These characters are the key to building that much needed piece of tech, and otherwise saving lives with their know-how.
  • Esoterics are your robots, synthetic beings, uplifts, and "aliens," but are in fact posthumans whose psychology has remained largely human. Still, their greater-than human abilities and unusual (to some) form can put people on edge.
  • Brusiers are often former soldiers--military, criminal, or survivalist--from rougher worlds whose aggressive past haunts them and their crew. They utilize their history of violence to prevent and halt conflict before it becomes lethal.

5MW RPG is a PANIC-engine system. This hack based on Mothership RPG turns Stress into Limit, a valuable asset.

Use Limit points to improve your character during downtime, or when rolling a Limit Check, choose to spend your Limit and roll on the Limit Break table for a boon that could save you and your crew during a bad situation.

Intended for use with any Mothership RPG module and any system-agnostic sci-fi ttrpgs. Keep an eye out for the upcoming zine, 5MW RPG: Avatar's Guidebook.

Game by Chris Airiau.

5MW wordmark by Jean Verne.

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Updates to come

  • A5 versions

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Mothership RPG are trademarks of Tuesday Knight Games. For additional information, visit www.tuesdayknightgames.com or contact contact@tuesdayknightgames.com.

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Submission to the One-Page RPG Jam 2023.

Updated 25 days ago
StatusIn development
CategoryPhysical game
Rating
Rated 4.6 out of 5 stars
(12 total ratings)
AuthorChrisAir
GenreAdventure
TagsMinimalist, OSR, Sci-fi, Space, Tabletop role-playing game

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Click download now to get access to the following files:

5MW-pocketzine-manuscript.pdf 90 kB
5MW-pocketzine-US-Letter-digital.pdf 244 kB
5MW-pocketzine-US-Letter-printable.pdf 244 kB
5MW-Avatar-Fiche-v1.pdf 70 kB
5MW-Avatar-Fiche-v1-printer-friendly.pdf 2 MB

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(+1)

Hi, I'm just wondering if the A5 version is still in the works.

(+1)

Yes, I'm working on the player's guide for a February release!

The new character generator has a new class (changed to Mind), ten Forms with Loadouts, and a d100 Past Life table.

The book will be text only for now (maybe my goofy and bad illustrations). I'm thinking about doing a Zine Month itchfund to pay for professional art, and continuing work on character advancement.

(+1)

Great, I've printed out the pocketzine onto A4, cut and folded it down to pocketsize.

Love being able to do that for a game.

Some interesting nuggets in there, like Serpentware!

I trust a character sheet is in the works too.  

(1 edit) (+1)

Thanks! More nuggets in the upcoming zine, too, including some info about the Serpents, :)

I must admit that layout design is not my biggest strength, haha, so I've got the character sheet on the backburner for the Zine Month itchfund!

Decided not to rush this. Updates are coming, but with a fully fleshed out chargen procedure.