A downloadable module

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When in Rome is a 20pg adventure module for Mothership RPG, inspired by Alien: Romulus written by Chris Airiau, with art by Brandon Yu.

Everett's Moon is a shithole where the Company sends spacers to die. Captain Archie of the Conrad called you up with a way out: theft from a decommissioned Electorenzo Resources spaceship near Everett's Rings. Get the tech, upgrade the Conrad, and run for freedom on the Outer Rim world of Caer Wydion. Easy, right?

Except Caesar/Augustus is no spaceship, this state-of-the-art research space station has gone cold and errant. What was the Company experimenting on? Where did everyone go? Can you make it out alive?

This module contains:

  • Two maps of Caesar/Augustus, player-facing and Warden-facing, containing 10 Sectors with multiple areas to explore.
  • New Ship Class, the Mining Hauler, with interior map.
  • 6 NPCs and their Drives to complicate your players' lives.
  • 8 Xeno frights and their life cycle to terrorize PCs.
    • Creature Art by Brandon Yu aka Chaoclypse!
  • Digital Assets
    • Digital and Printable Maps
    • NPC and Creature Art
    • VTT Tokens
  • Endgame Seeds to carry on the story


5 Million Worlds Press wordmark

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Mothership RPG are trademarks of Tuesday Knight Games. For additional information, visit www.tuesdayknightgames.com or contact contact@tuesdayknightgames.com.

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Published 16 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(11 total ratings)
AuthorChrisAir
GenreRole Playing
TagsAliens, androids, Horror, mothership, nsr, One-shot, Sci-fi, Tabletop, Tabletop role-playing game

Purchase

Buy Now$5.00 USD or more

In order to download this module you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

When-in-Rome-v1.1.pdf 5.5 MB
Caesar-Augustus-Conrad-Scan-player-map-handout.pdf 1 MB
Conrad-Ship-Specs-player-map-handout.pdf 691 kB

Comments

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(1 edit) (+1)

How long is the game roughly?

The playtest was about 2 hours. Would likely be a little longer with more players, but also depends on how they interact with the Doom Track events.

(+1)

thank you

(+2)

Great looking game! Evocatively written -- and the homage is nearly perfect, capturing the spirit of Alien while bringing something new to the table. Can't wait to run this.

Thank you so much. I really didn't expect this adventure to kick off so well and kinda went all out. Let me know how it goes when you run it!